Ian Scilipoti

Hello!

I am a curiosity driven cross-functional technologist with a knack for communication and empathy.

I believe that asking the right questions is half the battle. I seek purpose and intentionality in my work.

Email Me!

Professional Expertise:

  • Full stack prototyping/dev
  • Vendor/client communication
  • Emerging technology
  • Technical liaison

more about me

Where it Started

I grew up in a rural valley in upstate New York. I spent my time indoors coding and creating digital art and my time outdoors exploring the woods, fields, wildlife.

From a young age I was drawn to computers and the seemingly infinite number of programs to learn and things to create.

Software Development

For the last 10 years, I've written software for a range of projects including prototypes and innovative experiences for nationwide brands. My personal projects explore procedural systems, 3D graphics, game logic, and much more. I was awarded Best Computer Science Thesis for my research in virtual reality sculpting.

Real-time lighting engine programmed in C# - Unity3D

Procedural Graphics

I've had a long time fascination with procedurally generated content (algorithmic, not AI). This interest is an extension of my curiosity for the world around me. If you can write code to generate and model an advanced system, you have to understand that system pretty well first!

My procedural generation experiments have covered stylized low poly infinite worlds, city layouts, geology simulations, and more.

Delaunay triangulation based procedural terrain engine

Real-Time Visual FX

My first explorations of graphics, software dev, etc began around 13 years ago with a fascination for visual effects. I explored creating realistic fires, explosions, auroras, water, etc.

My work gained momentum and soon I was managing a series of popular well reviewed assets on the Unity Asset Store in addition to taking on freelance projects as an FX artist.

Real-time fire particle FX and custom 3D assets rendered in Unity3D

Digital Art

One of my hobbies is creating digital art. Most of my work focuses on rendering the natural world in unexpected ways. I'm always excited to learn a new tool in the digital art pipeline and get creative!

3D rendered hyper-lapse of plants growing.

Music / Experience Design

Since I was a kid, I've been passionate about music. As a kid I learned classical pieces by Liszt and Chopin. In college, I expanded to learn guitar, bass, and music production.

Fast forward to now, playing in live bands has exposed me to a lot of core principles of audio/video systems, sound engineering, and learning to have fun in front of crowds!

Music visualized on water via a prototyped audio visualizer

Check out my portfolio for examples of my professional contributions and my projects page for my personal work!

Copyright © Ian Scilipoti 2025