Velan Studios

Ian Scilipoti

During an internship with Velan Studios, I worked on Viper, the Velan in-house game engine. The engine was built to support two in-development titles: MarioKart Live: Home Circuit, and Knockout City.

My work consisted of writing C code to complete tickets surrounding various aspects of the engine UI and internal mechanics. During my time there, I had the pleasure of collaborating with many fantastic and dedicated engineers, game developers, FX artists, and sound engineers.

Mario Kart Live
Knock Out City
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